This course will focus on animation in blender, specifically keyframe and bones animation. For keyframe animation, we'll cover animating textures, layers, as well as position and rotation. For bones animation, there will be a section on rigging and using a rig for animation.
It has no particular start date and due dates, though the sections should be viewed in the order listed. To obtain an enrolment key, send an email to dhenton@dhenton9000.com.